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skillinpker
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Post subject: New Bosses! Posted: Mon Jul 26, 2010 4:15 am |
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Joined: Thu Jan 14, 2010 1:50 am Posts: 5 Reputation: 5
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We could have a whole new set of items and a boss along with them! With new animations, Items, and monsters that would make a great update for v13  Or we could even create a boss for items we already have that are in a set like the photon Killer or w/e.
_________________ http://bainscape.org/highscores-update-t5916.html ^^PLEASE SUPPORT MY GUIDE TO ADDING THE 3 EXTRA SKILLS TO HIGHSCORES!^^

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zmaster13
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Post subject: Re: New Bosses! Posted: Mon Jul 26, 2010 4:17 am |
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Joined: Fri Jun 25, 2010 11:57 pm Posts: 9 Reputation: 0
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AWESOME idea. one of the best ive read. i like my idea of prestige as well. but it seems someone deleted my topic on it. 
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Dark Armed
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Post subject: Re: New Bosses! Posted: Mon Jul 26, 2010 4:20 am |
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Joined: Sun Jul 25, 2010 6:19 pm Posts: 24 Reputation: 0
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Im thinking a Boss thats like an Abyssal monster and the armour hes wearing is the armour he drops. Thus there would be a whole Abyssal armour set, which would be stronger than the dragon armour.
_________________ Main: N i g g a f u c k y o u (No spaces) Skiller: Dark Armed Pker: Shut Up Meg
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skillinpker
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Post subject: Re: New Bosses! Posted: Mon Jul 26, 2010 4:28 am |
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Joined: Thu Jan 14, 2010 1:50 am Posts: 5 Reputation: 5
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Mellerz
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Post subject: Re: New Bosses! Posted: Mon Jul 26, 2010 4:40 am |
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Joined: Mon Jun 14, 2010 5:01 am Posts: 147 Reputation: 58
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Toonmado
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Post subject: Re: New Bosses! Posted: Mon Jul 26, 2010 4:46 am |
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Joined: Thu Jul 15, 2010 6:48 pm Posts: 2 Reputation: 0
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You should contribute to the suggestion like for example Monster : Location : Drops (nothing to unrealistic for example no : 300 noted sleds) :
_________________
Let the drummer kick. Let the drummer kick that. ▲ My 99's so far ▲
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froZen
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Post subject: Re: New Bosses! Posted: Mon Jul 26, 2010 4:59 am |
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Joined: Tue May 18, 2010 3:53 pm Posts: 41 Reputation: 1
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Make a suggestion on a quest with a story or a boss and a whole layout. this idea isnt that bad.
_________________
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Mellerz
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Post subject: Re: New Bosses! Posted: Mon Jul 26, 2010 5:02 am |
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Joined: Mon Jun 14, 2010 5:01 am Posts: 147 Reputation: 58
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froZen
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Post subject: Re: New Bosses! Posted: Mon Jul 26, 2010 5:02 am |
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Joined: Tue May 18, 2010 3:53 pm Posts: 41 Reputation: 1
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Yea I basicly ment more details.. uhggg
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Michael
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Post subject: Re: New Bosses! Posted: Mon Jul 26, 2010 6:02 am |
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Joined: Tue Mar 09, 2010 6:41 am Posts: 176 Reputation: 131
Location: Brisbane, Australia
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What you guys need to realise is that unless rahcael takes a monster from rs it's extremely difficult to add in new boss monsters ... (just check out my metaseq guide)
I think we need a more diverse range of monsters to drop already existing items (eg. special bones for extra prayer exp ... or special fish which heal more)
_________________
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Stacy
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Post subject: Re: New Bosses! Posted: Mon Jul 26, 2010 6:20 am |
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Joined: Wed Jan 06, 2010 5:04 pm Posts: 77 Reputation: 51
Location: Some place that looks like someones bedroom.
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Mellerz
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Post subject: Re: New Bosses! Posted: Mon Jul 26, 2010 6:27 am |
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Joined: Mon Jun 14, 2010 5:01 am Posts: 147 Reputation: 58
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Michael
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Post subject: Re: New Bosses! Posted: Mon Jul 26, 2010 6:34 am |
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Joined: Tue Mar 09, 2010 6:41 am Posts: 176 Reputation: 131
Location: Brisbane, Australia
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Zomg! someone agreed with something I said! CELEBRATION TIME!  I like your ideas too stacy, lots of resource stuff (maybe something like rune essense aswell, seeing as it costs around 8b currently just to buy the rune ess for 99 runecrafting ...)
_________________
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zmaster13
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Post subject: Re: New Bosses! Posted: Mon Jul 26, 2010 6:34 am |
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Joined: Fri Jun 25, 2010 11:57 pm Posts: 9 Reputation: 0
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monsters: pyro,aqua,gale,glacial, and thunder elementals
location: rares
drops: each drop the respective broadsword, a photon drop, or a gold charm
level: each level 200 1000hp
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Mellerz
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Post subject: Re: New Bosses! Posted: Mon Jul 26, 2010 6:36 am |
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Joined: Mon Jun 14, 2010 5:01 am Posts: 147 Reputation: 58
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